Save File
Located in %USERPROFILE%\Documents\Disney Interactive Studios\Tron Evolution\SaveData\<XUID>\Save\CHECKPT.
XUID Folder is formatted as a 16 zero-padded hex-string of type of type unsigned __int64.
Example: 0xE00000FDBD7D2113.
Structure
| File Offset | Type | Name | Description |
|---|---|---|---|
| 0x00000 | int32 | Version | 0x0001 = CRC32 |
| 0x00004 | int32 | Body Size | Size of body |
| 0x00008 | int32 | Body CRC | CRC32 of body |
| 0x003FC | int32 | Header CRC | CRC value from offset 0-1020 |
| 0x00400 | byte[] | Body | Map save data, statistics, specific options |
| 0x1A800 | byte[360] | Protected Data | XLive encrypted data |
Save Data Checks
The game does roughly the following:
- Read Header (size = 1024 bytes)
- Verify header CRC from offset 0-1024
- Verify body CRC32
- Read Body (size = from header)
- Read Encrypted Data (size = 360)
- Decrypted with
XLiveUnprotectDatafunction- First call is used to determine size of data (always 8 bytes) and to get a handle
- Second call is used to get the original data with the values of the first call
- Original data (size = 8 bytes) contains CRC values
- First 4 bytes is the CRC value of the header (header offset 0x03FC)
- Next 4 bytes is the CRC value of the body (header offset 0x0008)
- Original data (size = 8 bytes) contains CRC values
- Final call to
XLiveCloseProtectedDataContextis used to close the handle
- Decrypted with
Protected Data
The game does this when saving:
- Call to
XUserGetSigninInfoto get some information for the next call - Call to
XLiveCreateProtectedDataContext- Requires context information such as
- How much to allocate (always 8 bytes)
- Flags which will be set to 0x0001 if the user is signed in online
- Provides a handle
- Requires context information such as
- Two calls to
XLiveProtectData- First call to determine the size of data (always 8 bytes)
- Second call to protect the data
- First 4 bytes is the CRC value of the header (header offset 0x03FC)
- Next 4 bytes is the CRC value of the body (header offset 0x0008)
- Final call to
XLiveCloseProtectedDataContextwith the handle
Save Data
| File Offset | Key |
|---|---|
| 0586 | Total Kills |
| 059f | Total Deaths |
| 05b8 | Highest Fall |
| 05d0 | Deaths Disc |
| 05e9 | Deaths Melee |
| 0608 | Deaths Light Cycle |
| 0620 | Deaths Tank |
| 0638 | KILL STREAK |
| 0663 | Distance Walked |
| 067f | Distance Driven |
| 06ad | Longest Time Alive |
| 06c4 | Kills Disc |
| 06eb | Kills Melee |
| 0716 | Kills Bomb Disc |
| 0747 | Kills Corruption Disc |
| 0774 | Kills Stasis Disc |
| 07a0 | Kills Heavy Disc |
| 07cd | Kills Light Cycle |
| 0802 | Kills Tank |
| 0832 | Power Nodes Captured |
| 085b | Total Assists |
| 0875 | Complete 1_01 |
| 088f | Complete 1_03 |
| 08b8 | Complete 1_04 |
| 08e1 | Complete 2_01 |
| 08fb | Complete 2_02 |
| 0924 | Complete 2_03 |
| 093e | Complete 2_04 |
| 0967 | Complete 2_05 |
| 0981 | Complete 2_06 |
| 099b | Complete 2_07 |
| 09b5 | Complete 2_08 |
| 09de | Complete 2_09 |
| 09f8 | Complete 2_10 |
| 0a21 | Complete 3_01 |
| 0a3b | Complete 3_02 |
| 0a55 | Complete 3_03 |
| 0a7d | Player Level |
| 0aee | MP Matches |
| 0b08 | Highest Combo |
| 0b50 | Tutorial_Parry |
| 0b78 | Tutorial_Dodge |
| 0ba0 | Tutorial_Combo |
| 0bcb | Tutorial_Mobility |
| 0bee | TF_SYSMON |
| 0c05 | TF_SCTSENT |
| 0c19 | TF_TRON |
| 0c2f | TF_SPZUSE |
| 0c49 | TF_LIGHTCYCLE |
| 0c5f | TF_SENTRY |
| 0c76 | TF_SOLSAIL |
| 0c89 | TF_QUO |
| 0c9c | TF_ARJ |
| 0cb3 | TF_ARJIANS |
| 0ccb | TF_LIGHTANK |
| 0cdd | TF_GG |
| 0cf2 | TF_TCITY |
| 0d07 | TF_RECOG |
| 0d1a | TF_CLU |
| 0d31 | TF_BOSTCOL |
| 0d45 | TF_GIBS |
| 0d5e | TF_BOSTRUMIT |
| 0d75 | TF_HVYSENT |
| 0d8b | TF_BASICS |
| 0da3 | TF_INFECTED |
| 0db8 | TF_FLYNN |
| 0dce | TF_PLAYER |
| 0de3 | TF_RADIA |
| 0df7 | TF_DISC |
| 0e0e | TF_OUTLAND |
| 0e23 | TF_ABRAX |
| 0e35 | TF_BG |
| 0e4a | TF_REGUL |
| 0e61 | ABRXSHARD1 |
| 0e78 | ABRXSHARD2 |
| 0e8f | ABRXSHARD3 |
| 0ea6 | ABRXSHARD4 |
| 0ebd | ABRXSHARD5 |
| 0ed4 | ABRXSHARD6 |
| 0ef2 | LOWEST_DIFFICULTY |
| 0f11 | IRON_MAN_AVAILABLE |
| 0f2e | CompleteTutorial |
| 0f58 | ItemsPurchased |
| 0f81 | ModsPurchased |
| 0faf | EnhancersPurchased |
| 0fdc | UpgradesPurchased |
| 1005 | LEVEL_UP_GRID |
| 102f | PLAY_GAME_GRID |
| 105a | WIN_DEATH_MATCH |
| 108a | WIN_TEAM_DEATH_MATCH |
| 10b6 | WIN_POWER_MONGER |
| 10e2 | CompleteGameHard |
| 1101 | CompleteGameInsane |
| 112c | CurentHitStreak |
| 117d | SKIN_QUORRA |
| 1191 | SKIN_GIBSON |
| 11a2 | SKIN_CLU |
| 11c0 | VEHICLE_DEFAULT_CYCLE |
| 11d8 | SKIN_BLACKGUARD |
| 11ed | SKIN_DEFAULT |
| 120d | Default_LightcycleTrail |
| 1223 | SKIN_SAMFLYNN |
| 123c | CORE_HEAVY_DISC1 |
| 1254 | UPGRADE_ENERGY1 |
| 126c | UPGRADE_HEALTH1 |
| 1284 | ENHANC_SOLOHLT1 |
| 129c | UPGRADE_ABSORB1 |
| 12b4 | MOD_HEAVY_DISC2 |
| 12ce | MISC_MP_LOADOUT_2 |
| 12e6 | UPGRADE_ENERGY2 |
| 1300 | MOD_HEAVY_PASSIVE |
| 1318 | ENHANC_SOLOENG1 |
| 1330 | UPGRADE_HEALTH2 |
| 1348 | CORE_BOMB_DISC1 |
| 1360 | ENHANC_TEAMHLT1 |
| 1377 | ENHANC_DMGRES1 |
| 138f | UPGRADE_ABSORB2 |
| 13a7 | ENHANC_TEAMENG1 |
| 13be | MOD_BOMB_DISC2 |
| 13d6 | UPGRADE_HEALTH3 |
| 13f0 | CORE_STASIS_DISC1 |
| 140a | MISC_MP_LOADOUT_3 |
| 1422 | UPGRADE_ABSORB3 |
| 143b | MOD_STASIS_DISC2 |
| 1454 | MOD_BOMB_PASSIVE |
| 1471 | CORE_CORRUPTION_DISC |
| 1488 | ENHANC_DMGRET1 |
| 14a0 | UPGRADE_ENERGY3 |
| 14bd | MOD_CORRUPTION_DISC2 |
| 14db | ENHANC_LINEDMGSCALES1 |
| 14f3 | UPGRADE_ABSORB4 |
| 1511 | ENHANC_LINEDMGSCALET1 |
| 152c | MOD_STASIS_PASSIVE |
| 1544 | UPGRADE_HEALTH4 |
| 1560 | VEHICLE_MOVIE_CYCLE |
| 157f | MOD_CORRUPTION_PASSIVE |
| 1594 | ENHANC_DMGS1 |
| 15a9 | ENHANC_DMGT1 |
| 15c1 | ENHANC_BESERKS1 |
| 15d9 | ENHANC_BESERKT1 |
| 15f1 | ENHANC_SOLOHLT2 |
| 160d | VEHICLE_FLYNN_CYCLE |
| 1625 | ENHANC_SOLOENG2 |
| 163c | ENHANC_DMGRES2 |
| 1654 | ENHANC_TEAMHLT2 |
| 166c | ENHANC_TEAMENG2 |
| 168a | ENHANC_LINEDMGSCALES2 |
| 16a8 | ENHANC_LINEDMGSCALET2 |
| 16bf | ENHANC_DMGRET2 |
| 16d4 | ENHANC_DMGS2 |
| 16e9 | ENHANC_DMGT2 |
| 1701 | ENHANC_BESERKS2 |
| 1719 | ENHANC_BESERKT2 |
| 1730 | ENHANC_ALLINES |
| 1734 | Audio Subtitles |
| 1750 | Volume SFX |
| 1754 | Volume Music |
| 1758 | Volume Dialogue |
| 042d or 046e | Total XP |
| 043d | Difficulty |
| 0418 | HUD |
| 0419 | Disc Station Grids |
| 1738 | Inverted Look |
| 0435 | Camera Sensitivity |